Whatever it is, the way you tell your story online can make all the difference.
— Quote Source

A process is not necessarily linear, there are principles, laws and practices that inform and influence the progression of development of a solution. There are many of these that are applied that will not feature in this summation of activity and artifact of research progression.

 

 Quantitative Research

Hypothesis, Assumptions, and Data

Esther’s process begins with hypotheses and assumptions. The sweet space of clarity and ambiguity is identifying what is known now, what was known before, the changes in between, and outlining what we do not know and would want to know. The data here is utilized in strategizing and planning for a research initiative.

This process involves reviewing publications, previous reports, product performance, trends in data, and other raw data analyses to paint a picture. The hypotheses and assumptions emerge from this process, giving insight into the critical areas of a problem while eliminating areas that are not a problem that might have been assumed a problem to solve in urgency.

 

Qualitative Research

Field Study

Interviews

Observations

Ride along

 

Storytelling

Storyboards

Storyboards assist in clarifying the customer need, the tolerances of process and information

Usability Testing

Usability tests, inform on customer needs, they highlight the process that customers use in utilizing the product in acheiveing their goals

Concept Testing

Concepts attempt to provide choice for the customer in the address of needs

Card Sorting

Card sorting outline the customer information processing and ultimately the information architecture

 

Artifacts

Journey maps

Interaction map

 

WireFraming and Prototyping